6/10/2023 0 Comments Fire emblem awaThe player can do battle with a party of up to ten characters from another player's world. During navigation, the player can encounter other players and interact via StreetPass. The game features multiple uses of the Nintendo 3DS-exclusive SpotPass and StreetPass functions via the world map. The player can recruit approximately forty characters, not including characters included in downloadable content. Between missions, players can go to a customizable central base called the Barracks, where the player can watch scenes between characters and perform other activities. They also can contain random enemy skirmishes. Previously visited locations have shops where the player can acquire new weapons. New locations can contain main story missions as well as side stories where new characters can be recruited. The time of day on the world map is synced to the player's time zone and time of day. Īfter the player is given access to a party of characters, they can travel across a world map both to new locations and revisit old locations. The playing mode and difficulty level are selected at the beginning of a new game. A fourth difficulty level, Lunatic+, is unlocked after completing the game on Lunatic mode. The game has multiple difficulty levels: the three standard modes are Normal, Hard and Lunatic. When Chrom or the Avatar character dies in battle in any mode, the player receives a " Game Over" message and must restart the battle. With permanent death disabled, fallen units are restored after the completion of the battle. Casual Mode enables the player to disable permanent character deaths. In Classic Mode, characters defeated in battle are permanently dead, unable to be used for the rest of the game. There are two modes of play: Casual Mode and Classic Mode. In Fire Emblem Awakening, the player begins the game as one of the central characters, a customizable Avatar: while the character's default name is Robin, their name, gender, hair color, feature types, and voice can all be customized. See also: Gameplay of Fire Emblem: The Blazing Blade The successor to Awakening, Fire Emblem Fates, was released in Japan in 2015 and in Western territories in 2016. Awakening 's commercial success ensured the continuation of the series. After release, the game was nominated for multiple awards from video game publications, often being cited as one of the best games on the 3DS platform, is credited with boosting sales for the 3DS and is considered one of the greatest video games of all time. Upon release, the game received critical acclaim and achieved strong sales worldwide, with many critics praising the new additions to the traditional gameplay and accessibility to newcomers of the series. However, some gameplay options and proposals were met with mixed feelings, such as the option to disable permanent character death, often colloquially known as "permadeath", a staple of the Fire Emblem franchise. Due to the 3DS still being fine-tuned by developers, the team's decisions for content and graphics were made based on what they thought was feasible for what they had available to them. As the series had seen declining sales with previous installments, Awakening was designed as the possible last entry in the series, with elements from all previous Fire Emblem games incorporated. Development was handled by Intelligent Systems with supervision from Nintendo. ![]() Over the course of the story, Chrom's army travels across Ylisse, defending it from undead invaders - the Risen - and attacks from the hostile nation of Plegia.ĭevelopment of Fire Emblem Awakening began in 2010, with multiple veterans of the Fire Emblem series filling key development roles. They rescue Robin (an Avatar whose name, gender, and appearance are customizable by the player), who is suffering from amnesia and serves as their tactician. The story is set 2000 years after the events of the original Fire Emblem game and Fire Emblem Gaiden and focuses on Chrom, the prince of Ylisse, and his personal army, the "Shepherds". Other features include the ability to build and foster relationships between characters to improve their abilities, adjustable difficulty levels, a mode that disables the permanent death of characters, and multiple camera perspectives in battle. The gameplay, like previous Fire Emblem games, focuses on the tactical movement of characters across a grid-based battlefield and fighting enemy units. It is the thirteenth installment in the Fire Emblem series and the first to be developed for the Nintendo 3DS family of systems. ![]() It was released in April 2012 in Japan and 2013 internationally. Fire Emblem Awakening is a tactical role-playing game developed by Intelligent Systems and published by Nintendo for the Nintendo 3DS.
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